Wednesday, April 23, 2014

Throwback Thursdays - Talim

2008 Rig - Talim
One of my earlier and successful rigs for low-poly games
As part of my game dev training we were given pre-existing low-poly models to rig and animate back in 2008. These models were for an IP that my previous employer was planning to try and pitch for the Nintendo DS. The models weren't mine, I merely did a new rig using bones and IK.

If I remember right,  there are two attack animations, a damaged animation, a move cycle, and a death animation. You can see the shaded playblast and a wireframe playblast down below.